Professional Skills
•
20 years experience in Advertising, Broadcast Commercial Animation, Design, Typography, Print, Film, Web, and Interactive Gaming.
• Proven ability in finding workable solutions, project streamlining and coordination, and commitment to production quality and standards.
• Staff and contractor scheduling, project planning and coordination, project assessment and troubleshooting, and light accounting.
• Proven track record in saving money through documented time-saving techniques and production standards.
• Excellent interpersonal, listening, oral, and written communication skills. Experienced public speaker.
Technical Proficiency
• Photoshop CS3, Illustrator CS3, After Effects CS3, Premiere CS3, Dreamweaver CS3, Flash CS3, InDesign CS3, Streamline, PageMaker,
Quark, SoftImage Toonz, ToonBoom, Poser, Linker Animation Stand, MagPie Pro, SoundBooth, Sony SoundForge and Vegas Pro, Word, Power Point, Project, Outlook, Visio and a host of applicable graphics, animation, and publishing software and utilities including older and legacy Adobe products.
• Hand & WYSIWYG coded cross-platform D/X/HTML, XML, & CSS. W3C & S508-compliant. Moderate use of JavaScript, ActionScript 2.0/3.0.
• Windows 2000/XP Pro/Vista, and Mac OSX. Hardware and peripherals installations, upgrades, and updates.
Professional Experience
Mercury Zeitgeist LLC, Minneapolis MN
Co-Owner/Creative Director
Create and manage development of new and unique content using established world-renowned properties. Train new contractors and establish quality standards and procedures. Production and direction of cognate ads and associated graphics for print publications and packaging.
Currently responsible for conceptualization and project ideation, all graphic and asset creation, and final execution of all Interactive, Print, and Web development. Includes all graphic design, color design, branding, User Interface design, functionality and testing, logo, character, and background design, storyboarding, and all typographic elements as well as sound design and asset management.
Schwing America Inc, St Paul MN
Publications Technical Illustrator
Created, updated, and maintained Parts Books, Recall Notifications, Guide Books and instructions, and Operating Manuals for Customer Service and Publications Departments. Worked directly with Engineering and Planning Departments and created new work based on engineering schematics and prints utilizing SolidEdge and AutoCad applications, along with SAP Business Management Software.
Schwing America’s Engineering Department made a profit for the first time in 2006. Likewise, Customer Service and Parts Department sales increased while customer complaints and confusion decreased as a direct result of improved and detailed Parts Books reflecting current parts designs, changes, updates, and Bills of Material (bom).
Autumn River/Riverscape LLC, Minneapolis MN
Office Coordinator & Creative Projects Director
Created interactive products. Developed and implemented Publishing Department for residential construction company. Designed all company patent and application drawings, user manual technical writing, logos, packaging, and product sales literature copywriting.
Managed daily office operations, all scheduling, project planning and design, supply procurement, staff, independent contractors, and product sales.
Responsible for client relations, customer support and service.
Terraglyph Interactive Inc, Schaumburg IL
Lead Animator, Layout, Character Design, Background Design, GUI Design, and Final Line Drawings
Managed and designed 2D PC Game assets, also supervised 2D animation asset production, coordination, and scheduling. Developed and executed Web animation utilizing Photoshop, Illustrator, and Flash. Supervised and trained departmental contractors and vendors. Evaluated 2D software and hardware peripherals for departmental utilization and production. Designated Production Department tour guide for vendors, incoming employees, and students.
Designed and implemented time and money-saving techniques to streamline the animation production process. These specific processes were directly responsible for converting a one month production schedule deficit into a two week surplus allowing the Sound Department time enough to complete all sound effects, voice-over redubbing, and music recording. These techniques were documented and became Terraglyph’s production standard.
James Gang Animation Group Inc, Minneapolis MN
Co-Owner, Creative Director, and Animation Lead
Created and developed new IP’s for Web toons, key animation for Direct-to-Video releases and sports team animated scoreboards. Also created assets for Interactive CD Rom PC games.
Responsibilities included storyboards, layouts, gameplay design, character animation, background layouts, voice-over track reading, and asset management.
Reelworks Animation Studios Inc, Minneapolis MN
Key Animator, Inbetweener, Background Design and Rendering
Created key and inbetween drawings for national television broadcasting and advertising campaigns, as well as character design and rendering, exposure sheet timing, cognate print ad assets, animation rendering, light camera work, assisted with final shoot, post and transfer, and reading voice-over tracks.
Mike Jones Film Corporation, Edina MN
Animator, Assistant Animator, Inbetweener, SFX Ink & Paint
Created key, inbetween, layout drawings, and storyboards for national television broadcasting and advertising campaigns. Designated Special Effects Ink & Painter. Additionally responsible for animation-specific darkroom lab graphics and camera work.
First Comics, Chicago IL
Comic Book Inker
Inked several titles for publication.
Now Comics, Chicago IL
Comic Book Illustrator and Colorist
Created technical illustrations, and colored several titles.
Related Experience
• Technical Illustration and writing, copywriting, and creative writing for the development of comic book and animation characters.
• Print field experience with graphics darkroom stripper (pre-press), typesetting and layout, press operator, and bindery.
• Small and large format photography, darkroom and lab, and photo touch-up.
Education and Training
Minneapolis Community Technical College, Minneapolis MN
Web Design & Electronic Publishing
College of Visual Arts, St Paul MN
Illustration and Graphic Design
Minneapolis Technical Institute, Minneapolis MN
Illustration, Technical Illustration, Design, and Typography
Full resume' and additional employment information available upon request.